Support for game controllers
We have to get some killer features for Silverlight. Games would arise even more when we have our full fledged managed 3D API with shaders using OpenGL/DirectX depending on the system.
This is the time new control mechanics should be implemented. If we have them, Flash, Shockwave and Java get completely kicked out of their socks for game development!
2 comments
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Daniel Carey
commented
I also be happy if the Microsoft Chatpad for the XBox 360 controller would just work with Microsoft Windows :-)
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Bruce Leggett
commented
This should be easy to implement since Silverlight is based on DirectX and DirectInput already supports receiving controller input from controllers and joysticks.
THIS GETS 3 VOTES FROM ME!! I would use all my votes if I could.