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GPU

Increase the reach of the Parallel namespace so that it can utilise existing GPGPU hardware if available (and downscale gracefully if not). Maybe an overloaded call to something like Parallel.For[Each] with a simple boolean flag indicating whether to try and utilise the GPU.

There are existing open source 3rd party implementations that do this such as CUDA.NET but they have a much higher learning curve. Something like the above would allow developers to embrace GPU programming with very little work, much the same way that the Parallel extensions did for multi-core CPUs.

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    AlexAlex shared this idea  ·   ·  Admin →

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