Groky

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        Groky commented  · 

        I agree - high level objects and texture mapping helpers are very much needed. 3DUtils provides some of this but it's not been updated for ages, and these things should really be in the core library.

        Something else I need in my application is a way to turn off/on mipmapping.

        Also there currently appears to be no way to export a hardware-rendered 3D scene! See http://stackoverflow.com/questions/2179042/rendertargetbitmap-and-viewport3d-quality-issues

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              • 1,025 votes
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